Managing Interactive Media
Managing Interactive Media
Table of contents
- The IMP (Interactive Media Project) context
- Initiating interactive projects 1
- Initiating interactive projects 2
- Stakeholders and their influence
- The client/developer partnership approach to projects
- Troubleshooting common problems of interactive projects: developer
perspective
- Troubleshooting common problems of interactive projects: commissioner
perspective
- The user’s contribution: usability and accessibility
- Interactive media testing and archiving
- Legal issues 1
- Legal issues 2 – intellectual property
- The e-marketing revolution and its impact
- Team management and interactive projects