Managing Interactive Media
Managing Interactive Media
 
Table of contents
- The IMP (Interactive Media Project) context
 
- Initiating interactive projects 1
 
- Initiating interactive projects 2
 
- Stakeholders and their influence
 
- The client/developer partnership approach to projects
 
- Troubleshooting common problems of interactive projects: developer
perspective
 
- Troubleshooting common problems of interactive projects: commissioner
perspective
 
- The user’s contribution: usability and accessibility
 
- Interactive media testing and archiving
 
- Legal issues 1
 
- Legal issues 2 – intellectual property
 
- The e-marketing revolution and its impact
 
- Team management and interactive projects